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A Plague Tale: Requiem will do what was ‘previously impossible’ thanks to new technologies

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The director said that the sequel A Plague Tale: Requiem will have impressive things thanks to the latest game console technology today.

A Plague Tale: Requiem

A Plague Tale: Requiem is one of those games that has ditched PS4 or Xbox One devices entirely, and thanks to that, it has the potential to be an incredibly engaging game.

While it’s taking longer than expected, it looks like the games industry is slowly leaving behind previous-gen consoles for a brighter future, allowing PlayStation 5 and Xbox Series consoles to be released. Harness the power of the latest hardware technologies. A Plague Tale: Requiem is one of those games that has ditched PS4 or Xbox One devices entirely, and thanks to that, it has the potential to be an incredibly engaging game.

A Plague Tale: Requiem game director Kevin Choteau in an interview with Edge Magazine recently spoke on the subject, confirming that the move to next-gen consoles has allowed the development team to His development ignores previous technical limitations and “pushes the limits” of the game much further. Choteau hinted at major improvements and fidelity to the graphics and gameplay, and provided a prime example of what the studio can do in the game.

Terrifying rats have been a staple of A Plague Tale from the start, but with Hugo becoming more and more powerful in Requiem, the plot will require elements that aren’t possible in consoles. old game. According to Choteau, the game will feature chases with hundreds of thousands of rats appearing at once, as well as locations that can be quickly changed depending on what’s happening in the story. The game’s AI, graphics, and core gameplay appear to have been rebuilt from the ground up with new and improved hardware, allowing Requiem to unleash the full potential of the game right from the get-go.

According to Choteau, the game will feature chases with hundreds of thousands of rats appearing at once, as well as locations that can be quickly changed depending on what’s happening in the story.

Series fans have wanted more gameplay in A Plague Tale: Requiem since the beginning, and developers need to take advantage of the latest generation of consoles to not only facilitate a positive experience and dynamic, but also allows for improved visual storytelling across the board. Choteau compared some of the things his team did on Innocence to a “theater”, saying there were things that weren’t properly supervised, but that, he said, this shouldn’t have happened with Requiem.

The strongest point of A Plague Tale: Innocence is not necessarily the gameplay, but instead the plot of the game. In fact it has been listed as one of the most emotional video games and that will certainly continue to be present in Requiem. If developers can use improved console hardware technology to provide better gameplay mechanics then the game could become a huge hit among gamers.

See also: Skyrim Together Reborn online mod has 50,000 downloads in just the first 24 hours

Tags: Game

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