During the 15th anniversary of Assassin’s Creed, Ubisoft revealed a feature the team wanted but ultimately didn’t show up in Unity.
Assassin’s Creed Unity has been known as one of the best games of the old years of the series.
Amid recent news of project delays and cancellations, Ubisoft’s celebration of the Assassin’s Creed franchise continues. This year the series has officially turned 15 years old, and the Ubisoft community celebrated by revealing interesting behind-the-scenes insights about the various Assassin’s Creed games. The latest focus belongs to the game Assassin’s Creed Unity.
This 2014 game puts players in the role of Arno Dorian during the French Revolution and tells a classic tale of love between rival factions as Arno falls in love with a Templar named Elise. Although the story sounded quite appealing, when it was released it was met with a lot of criticism. However, Assassin’s Creed Unity has been known as one of the best games of the old years of the series.
With the attention of this title, Ubisoft took the opportunity to reveal an exciting feature that was not available before. Surely gamers familiar with the series will know that this game introduced Phantom Blade, a variant of Assassin’s Creed’s Hidden Blade, which is basically a wrist-worn crossbow that allows for long-range assassination attacks. Ubisoft revealed that the team wanted Arno to look at his father’s watch when aiming the Phantom Blade, to make it look like he wasn’t looking at his target and just like a normal resident.
Ubisoft revealed the team wanted Arno to look at his father’s watch when aiming the Phantom Blade, to make it look like he wasn’t looking at his target and just like a normal resident.
This is to reaffirm the “social stealth” elements of the Assassin’s Creed series, removing any potential notoriety associated with the action genre. It’s a cool little feature that ties into the whole idea of Assassins hiding in the crowd to carry out their missions. However, Ubisoft has opted for a more iconic and stylish pose to further accentuate Assassin’s Creed’s new Phantom Blade. There’s nothing wrong with it, of course, but a more stealthy and stylish approach to Arno would be even more welcome.
Sadly, Ubisoft wanted to show loyalty to the stealth genre at the time, but now the company has changed course. Not too many new Assassin’s Creed games with stealth mechanics like this have been released so far, but hopefully Ubisoft won’t abandon the stealth genre and return to the series’ roots at some point. .
We will soon know what the future of this Assassin series will be in September. Ubisoft will be holding a Future of Assassin’s Creed showcase that month, with either Assassin’s Creed Rift or Infinity likely to appear at the event, and possibly even more projects for fans of the series.
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