Referring to one of the squads that own a lot of main damage in the back, it is impossible to ignore the Gnar Hacker squad in TFT 8.5.
In the Arena of Truth (DTCL) version 8.5, there are many strong squads and classes, but what it seems that every squad needs is a card that both possesses damage and gains. stable rigidity. The card we need is Gnar, it can be said that, if you know how to build it, this will be a pretty strong mainstay. Gnar has both the pure skill of critical damage, the buff from the Prodigy, and the transformation of Super Donkey.
Today, let’s work together to learn the gameplay of the Gnar Hacker squad, a system that is extremely powerful but little noticed in the game. DTCL this season.

Like all short-handed generals, the big weakness of Gnar Carry is that it is difficult to ‘touch’ the opponent’s tank while the main unit comfortably discharges damage. Because of that, we need to find Hackers, combined with this system, all of those things don’t matter. The point of this article is that we will build a 3-star Gnar with full damage first, and then proceed to hit the Hacker’s minimum milestone so that we can easily raid the back row.
The first thing for this card to work is that we have to come up from the Prodigy, it would be better to have +1 Prodigy early thanks to the Core. If you find it difficult to have a winning streak, choose Dao Thief, catch quite a few Prodigies after 2-3 jars, you can change cards.
Annie will be the only tanker of the Prodigy squad, so we should equip this card with a lot of defensive equipment to keep Annie’s health from being consumed too much.

Importantly, we have to mix well at levels from 3 to 5 because 6 and 7 will be the time to find a way to roll. Use strong champions to defy health or custom match.
Starting at 6 and 7, we’ll be adding hackers in tandem with Gnar’s capture. Be flexible, customize no matter what roll out. Because we can combine many other Tribes like ADMIN, Mascot. The lineups referenced below may not be fixed.

Next, we will proceed to pair items for champions to keep health, or we can exchange for Prodigy items. Always make sure Gnar has 3 Gladiator items or full damage, depending on the situation and formation you encounter to mix items. Once we have stabilized the squad, we will start to find 3 stars through slow roll in order of priority in the order of Gnar > Annie > Shen > Leblanc.
SEE ALSO: DTCL: Guide Jhin – Outer Dao season 8.5 – ‘Ice Ice’ enters the top 1
If he can roll out short-handed carry champions (Warwick), then help him fight better by building Giant Power. And if you encounter a group of Magicians – a super weak squad, just ‘all in’ full Physical Damage to play to the end. Also, veteran players DTCL also shared that Gnar should not go to Infinity because it is superfluous, because Gnar himself is always critical.
Continuing, after the search for 3-star generals has been successful with Gnar and 3-star Annie, we simply need to keep 3 Prodigies and add tanks to get through the level 8 stage. Prodigy champions are at level (Lulu and Nunu) are still not 2 stars, it will be difficult to def during this missed period).

Finally, after leveling 9, now if there is a Prodigy Seal or +1 Prodigy, it is too ‘perfect’, because at this time it is necessary to complete 5 Prodigies to complete the card and now we do not need Lulu again.

These tips are not enough, it is important that your ability to observe and read your opponent’s position is good, and when using this formation, try to drop Gnar to hit the enemy carry. Also, drag all other champions to the bottom 2 rows, as this will cause the enemy formation to overflow higher and it will be easy for Gnar to land on the enemy’s last row.
An important tip when playing this formation is whether you drop Gnar on the enemy carry or not, so try to observe and read the opponent’s position well. Besides, dragging all other champions to the bottom 2 rows will cause the enemy squad to rise and Gnar has a more advantageous position when landing on the enemy’s bottom row.
This lineup will be extremely OP in the middle of the game, but towards the end of the game you should rearrange the squad so that it is reasonable, depending on the enemies you encounter to get the best results.
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