According to the combat director of Final Fantasy VII Remake, Tifa’s fighting style is the most difficult to create due to her speed and mobility.
Of all the party members that the player can control in Final Fantasy VII Remake, Tifa has the most difficult move for the development team to build. Fans of the 1997 original Final Fantasy VII and recent newcomers have dived into the rich world of Square Enix’s classic JRPG title thanks to Final Fantasy VII Remake, which tells the story of Cloud Strife and its heroes. his friend as they fight to protect the city of Midgar and the rest of the Planet. One of the main characters of the Final Fantasy VII storyline is Tifa Lockhart, a childhood friend of Cloud’s, who fights ShinRa as a member of Team Avalanche – a small group of rebels who aim to expose The exploitation of the Mako energy supply sustains the large corporation on the Planet.
Tifa’s tragic backstory, caring personality, and connections to other characters such as Cloud and Aerith have made her a popular character among Final Fantasy VII fans and one of her beloved qualities. Her favorite is her unique fighting style. While the rest of Final Fantasy VII’s heroes prefer to fight ShinRa’s forces with oversized Buster Swords or mechanical arms that double as guns, Tifa takes down her foes with a series of punches and kicks. and move flexibly. This more realistic approach to combat helps Tifa stand out from the Final Fantasy VII cast, and even benefits me for creating hybrid games – as modders often insert Tifa into titles. fighting games like Tekken 7. Naturally, Tifa will bring her signature martial arts skills into Final Fantasy VII Remake, where she specializes in damaging enemies with quick attacks.
As it turns out, Tifa’s entire hand-to-hand combat move was the hardest to pull off while developing the 2020 Final Fantasy VII Remake, at least according to director Teruki Endo. The official Square Enix blog has begun sifting through Final Fantasy VII Remake’s plot chapters, asking the developers behind the long-awaited project about the game’s development. When asked about Tifa’s return to the main group in Chapter 5, Teruki Endo revealed that it was a challenge for his development team to deliver Tifa’s attacks in Final Fantasy VII Remake, as they are very different from the attacks of Cloud, Barret, and Aerith. “We had to put a lot of thought into what defining traits we should give Tifa,” explains Endo, noting that his team was eventually able to add depth to the combat mechanics of Tifa. her by attaching her abilities to Final Fantasy VII Remake’s explosive system.
Tifa will have more opportunities to launch her special attacks on enemies soon, as the second part of Final Fantasy VII Remake is slated to launch next year with the title Final Fantasy VII Rebirth. Since the first installment of this multi-part retelling ended in a dramatic turn that would have completely changed the timeline of Final Fantasy VII, many fans have speculated that Tifa’s story also has a twist. could go in a different (and darker) direction in Rebirth, especially in terms of her famous love triangle, Cloud and Aerith that have fueled countless discussions online over the years.
However, as Tifa’s story in Final Fantasy VII Remake comes to an end, players have enjoyed unleashing her martial arts-based quick combos on enemies – something the creative team behind PlayStation 4 2020 Must perform. Now that the core mechanics of Tifa’s signature fighting style have been finalized, fans can look forward to seeing how Final Fantasy VII Rebirth builds on the game’s first battle when it launches. in 2023.
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