In this article, we will learn with MGN about the concept of DOT in Honkai Star Rail and how it works with squads.
DOT stands for Damage Over Time. In the Vietnamese sense, this is a phrase used to refer to a source of damage that is activated over time, not caused directly by the character. In Honkai Star Rail, DOT is the term used to refer to sustained Damage.
Blade’s Banner is about to enter its final day and, accordingly, Kafka is also coming to Honkai Star Rail 1.2. Given by many players that Kafka’s gameplay will revolve around the ability to activate and generate large amounts of Continuous Damage, many players will want to know the definition and how this playstyle works.
So, DOT is already understood as Sustained Damage, what about how this damage works as well as the squads around it? Let’s find out with MGN right in this article.
How it works in Honkai Star Rail
Unlike the traditional direct damage play, DOT is a relatively more special play. The most prominent features of this gameplay can be listed as follows:
– Passive damage
– Damage is increased based on Attack stat and DOT multiplier, ie the more seals, the higher the damage
– The activation time will be later than the direct damage
– Can’t be violent
– Depends on the character’s level as well as the Attack Damage and the enemy’s defense
Perhaps because of these characteristics, DOT is currently only seen as an auxiliary damage form in Honkai Star Rail. Currently, Sustained Damage can be created through the application of seals on enemies, a method that is not currently possible for many characters in Honkai Star Rail.
The second and more common way is through Weakness Breaking. Specifically, when a character Breaks the Weakness of the enemy will base on that character’s attributes to activate the effect that deals damage respectively. These effects will be divided as follows:
– Fire Attribute: Deals huge direct damage at the time of Weakness Break, weak DOT damage.
– Physical Attributes: Deals huge direct damage at the moment of Breaking Weakness, the damage multiplier is proportional to the target’s %HP, so it is very suitable for boss fights. Weak DOT damage.
– Attribute of Wind: Deals massive direct damage at the time of Weakness Break. Pressure of Corrosion deals DOT damage, up to 3 stacks (each stack is equal to 1.5x) and the damage multiplier will be different between normal monsters (3.5x) and bosses (7.5x).
– Lightning Attribute: Deals low direct damage at the time of Weakness Break but very high DOT damage with Electric Shock effect, multiplier to Attack and Smash Attack.
– Attributes of Ice: Deals low direct damage at Weakness Break and DOT damage is also not high. Provides a Freeze effect that causes enemies to lose their next turn, but they gain 50% Action Priority for the next turn. Smashing Attack also does not enhance the associated effects of the Ice attribute.
– Quantum Attributes: Deals low direct damage at the time of Weakness Break. However, upon Weakness Break, the enemy will go into Confusion and this effect can stack up to 5 floors. The damage multiplier of the Confusion effect will be enhanced based on the number of floors accumulated and the ratio has a multiplier with the Stamina Bar so it can deal tremendous damage to enemies, especially bosses. In addition, enemies affected by Confusion are also Delayed Action by 20%*Attack Destruction.
– Imaginary Number Attribute: Deals low direct damage at Weakness Break and no DOT damage. However, it will apply a Delayed Action effect with a coefficient of 20%*Destroy Attack and reduce the enemy’s Speed by 10%.
Characters that can play DOT in Honkai Star Rail 1.2
Currently, as of version 1.2, Honkai Star Rail currently has 5 typical playable characters in the DOT lineup including:
– On the edge
– Sampo
– Luka
– Hook
– Kafka
Serval and Sampo perhaps we don’t need to say too much more because the gameplay is characterized by applying Electric Shock and Corrosion. However, these two characters will both need to perform a lot of Combat Skills, the purpose is to optimize their full capacity for maintaining all kinds of seals as well as charging energy for their Ultimate Skills.
Meanwhile, Hook stands out in Honkai Star Rail with the ability to deal Continuous Damage based on the Burning effect of the Fire attribute. However, as mentioned above, the Fire attribute currently generates a rather weak amount of DOT and Hook’s skill set also needs to reach Soul 4 to be able to optimize his DOT ability.
Luka and Kafka will be the two characters appearing on the second half of Honkai Star Rail 1.2’s banner. While Luka is being evaluated as a suitable support for the DOT squad thanks to his ability to Break Weakness and enhance Sustained Damage, Kafka stands out as a sub DPS that helps to assign marks and activates all over the world. press DOT every time it’s your turn.
The potential of the DOT lineup in Honkai Star Rail 1.2
In the immediate future, with the current characteristics and ability to deal damage, the DOT lineup in Honkai Star Rail does not really have much acting ground. We can look forward to the future when more characters will be released to add the necessary effects to this lineup.
In general, DOT is not a new concept, but it is still a strange lineup for many gamers in Honkai Star Rail. One of the reasons why it has not been outstanding and popular is because the gameplay is different from the traditional as well as the lack of specific support for this gameplay.
>> MORE: Honkai Star Rail: 3 lineups to help you beat all content in version 1.2
However, in terms of long-term value, this is still a very good squad to invest in due to its ability to generate a large amount of damage outside of the turn is extremely good. Therefore, you can confidently and boldly invest in the upcoming mommy Kafka because this is likely to be an indispensable piece in the future DOT lineups.
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