Riot Phroxzon, the head of Riot’s game balance department, admits that he has a bad experience when confronting champions with great healing.
The current status of gladiator champions with high damage and great recovery makes many matches in League of Legends seriously unbalanced, it is the head of the most “stoned” department Riot Game – Riot Phroxzon as well. experienced the feeling of “monster” I created when I went “behavior” as a player.
Imbalance of healing champions
League of Legends is in the golden age of gladiator generals, when the equipment and gems help them to be comprehensively strong and have the ability to defend and heal like a “werewolf”, but there is no shortage of damage if needed. counterattack or capture the gunner, the magician is weak. Just search for the keyword Kayn OP on social networks, there will be thousands of videos “showing power” of this general in the Darkin state. The national combo of the Conqueror pearl with the Vampire Mace is like a “nightmare” that spreads fear to the whole world of solo queue on every server. In the old days, League of Legends only had clips showing off terrible damage stats, or magic tricks that hit the enemy in the blink of an eye, but now there are more videos with a recovery index of up to 8k, making many players have to shakes his head in dismay at how Riot balances the game.
The community has repeatedly complained that it is really bad to confront the champions who have a great recovery. You don’t want to see the amount of damage you and your teammates try to work together to “succeed” after the push of an enemy button. Seeming to feel that the current meta “universe” isn’t bad enough, Riot continues to reduce the power of Grievous Wounds to 25/40%. This change is like a shovel, deepening the helplessness of League of Legends players in the fight against healing. They only had to let go when they met Aatrox who were in the state of Extinction Warriors or Irelia reaching their maximum stacks.
Winged Aatrox is always a nightmare for League of Legends gamers
Answer from the head of game balance department:
First of all, Phroxzon also acknowledged the “unpleasant” experience when confronting the “mobile ancient stone platforms”. Based on the content of Phroxzon’s article, he said that the recovery effect in League of Legends is difficult to detect. balanced because once champions using healing have an advantage, there’s no way to stop them. But at the same time, the head of the League of Legends balance team also emphasized that these champions will all have their own countermeasures, for example, Red Kayn is easy to kite or Soraka has a movement speed of only 325 which is very easy to attack. chase.
Riot Phroxzon also mentioned the Grievous Wound effect, to the fans’ complaints, he answered extremely “even” when he said: “Using Grievous Wounds is similar to building armor items. to hope that you will survive Zed’s stack of damage, there is no guarantee that the armor will save your life, so will Grievous Wounds.” This opinion of his has received a lot of hate from fans because armor can be increased by many different items and can be stacked very high, but Grievous Wounds can only be achieved at a very high rate. 40% maximum.
To appease public opinion, Riot Phroxzon “promises” to work with the balance team to focus on nerfing Gladiator champions with strong healing abilities, as well as adjusting healing items. He also thanked the League of Legends community for always loving this game and promised to develop it more and more perfect.
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