Seraphine is present with a dense frequency in both the mid and bottom lane positions, what is the reason why she can be versatile and trusted by even the demon king Faker.
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In recent days, it seems that everyone is no stranger to choosing Seraphine in ranked matches as well as major tournaments LPL, LCK, … At patch 12.10, when the generals were increased their health stats about At the end of the game, Seraphine with “Sound Covering” (W) greatly benefits from the ability to heal for % of missing health (up to 7% at max level), making her teammates almost impossible to beat.
“The singer” is popular in important positions such as mid lane, bot lane instead of support as before. Not only “sweeping” in the rankings, Seraphine is “storming” at major tournaments. So why is Seraphine “dominating” in the “Endless Combat” version, let’s clarify with Game4V in today’s article:
The ability to clear minions is excellent:
With “Queen of Stage” (P) and “High Note” (Q), Seraphine can easily “clear her way” at very early levels. At level 5, with the combo “Change Tempo” (E) and “High Note” (Q) doubled by (P), Seraphine will quickly destroy ranged minions (which is almost rare for champions). master can do) opens up many opportunities to “visit” other lane areas or “go back” to recuperate.
Outstanding controllability:
“Change the Tempo” (E) with the main effect of slowing the enemy. However, if the enemy is slowed, “Chapter” will root (can’t move but can still attack, cast spells), and doesn’t stop there, if rooted, the enemy The enemy will continue to be “stunned” (cannot move nor attack). A tip for Seraphine, with “Rylai Crystal Staff”, Seraphine’s E will always cause footing, stunning if there is “Stage Queen” (P).
Quality combos from Seraphine will change the game
Indispensable “Song of the Radiant” (R), with a wide range of activities and outstanding length when passing through different targets. Especially can be combined with Flash to create unexpected situations for opponents.
“Immortalize” the squad:
The “unique” ability that Seraphine possesses is also her strongest point. With “Diffusing Sound” (W) maxed, Seraphine grants 400 shields and heals up to 10% (7% base plus 3% ability power) to health lost is the equivalent of a “Redemption Chain”.
A “Redemption Chain” with a cooldown of less than 15 seconds, with the “Long Live Legendary” version, the fact that Seraphine is “overwhelming” is also inevitable.
Conclude:
Ensure the comprehensive ability of control effects, surprise in combat or the ability to protect teammates at absolute level – All of those requirements are met by Seraphine, she belongs to the type of champion that favors “support” combat support” rather than a main “carry”. Therefore, Game4V would like to consider that you should choose Seraphine when there is enough damage for the squad, to “optimize” Seraphine like how Faker and other players at higher levels.