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OB35 FF New Update Details Free Fire

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Get ready to immerse yourself in the new look of Free Fire, including the lobby, pop-ups, and more! Enter the game now to experience the spirit of “Fighting in style”.

OB35 FF update details

Interface upgrade

Enter the game to experience the spirit of “Fighting in style”

Overall appearance:

– The combination of trendy and dynamic design but still ensures to keep the classic quality in the detail word of Free Fire.

– New logo and featured icons.

Mode selection page:

– For each Normal Survival and Deathmatch mode, combine the maps into a single path to enable multi-map search when searching.

– Improved interface for more streamlined items.

Daily/weekly tasks:

– Improved the layout of the homepage, where there are now Daily Quests (with new rewards) and great rewards for the Infinity Card, making it easier to navigate the new interface.

– Show progress of daily quest and Infinity Card badge.

– Show progress and mission status on match results page.

Figure

Miguel skill rework

Miguel can combine with other healing skills and prolong your survival on the battlefield.”

Slayer can now be activated when shooting down enemies.

Slayer: Gain 30/40/50/60/70/80 EP per kill → shoot down enemies.

Skill Adjustment

Andrew

Reduces armor durability loss percentage. Reduces armor damage by 2/4/6/8/10/12% → 10/12/14/16/18/20%.

Hayato

Reduced armor penetration power. When max health is reduced by 10%, armor penetration increases by 7.5/8/8.5/9/9.5/10% → 4.5/5/5.5/6/6.5/7%.

Antonio

Increases maximum health. Gain 10/15/20/25/30/35 → 15/20/25/30/35/40 Health at the start.

Nikita

Increases the damage of Weapon Specialist skill:

– Ammo reload speed increased by 14/16/18/20/22/24%. The last 6 → 10 bullets in the player’s submachine gun deal 10/12/14/16/18/20% → 15/18/21/24/27/30% more damage.

Joseph

– Reduce movement and sprint speed.

Madness:

– Movement and sprint speed increased by 10/12/14/16/18/20% → 5/7/9/11/13/15% for 1 second when taking damage

Fight till death

Adjust map balance

Adjusted some starting points in the Kalahari.

“We realized that starting points in the Labyrinth and Arena give one side a better competitive edge over the other. In this patch, we adjusted the starting points in those two regions to balance the playing field..”

Desert Island

Labyrinth and Arena: Shift the starting points horizontally so that both sides are evenly spaced off the ground.

Show skills on scoreboard

View their skills and status on the scoreboard.

Scoreboards in Deadly Battle now show information about your teammates’ active skills and your opponent’s cooldowns and active skills.

Random effects

All matches have a chance to activate a random buff.

Creating rooms in Deathmatch now supports the following buffs (with a random chance to meet any one of the buffed players in each match):

Fixed Health Boost: When not being attacked, the player heals for 15 health per second.

Fixed Health Reduction: Player will lose 2 health per second

Maximum Health Enhancement: The player’s maximum health will increase to 325.

Other Tu Chien Updates

New item: Super first aid bag, takes 4 seconds to use and heals 200 over 4 seconds. Available in the Hearing Box.

Survival

Item Box Upgrade

Increases the usefulness of Item Boxes in the late game.

“Are you often disappointed when you see an Item Box from afar, rushing towards it with great excitement, only to realize that it has already been emptied? To save you from such disappointment, we’ve added a random refresh mechanism to the Item Box. You can now use FF Coins to refresh items in them, and the refresh opportunities are unlimited (as long as you have enough FF Coins!).

The loot will level up over time. Maximum level 3.

The first loot of the Item Box Lv. 1 is free and each subsequent refresh will cost 100 FF Coins and each loot will cost 300 FF Coins.

High level Item Boxes have a higher chance to unlock rare items.

Rare items include Super First Aid Bags, Recovery Kits, UAVs, Upgrade Chips, all types of Hearing Chest weapons, etc.

Safe zone adjustment

Increase the randomness of Safe Zones at the end of the game.

Optimized the area shrinking algorithm in Survival mode so that the final Safe Zone is better randomly generated. During combat, the player must also actively look for changes in the areas.

Other adjustments in Survival mode

New item: Super first aid bag, takes 4 seconds to use and heals 200 over 4 seconds.

New weapon: Bizon.

Add drop-in locations for vending.

Announce the knockdown sequence.

Free items in the Vending Machine will be labeled as “Free”.

Reduced zone damage buff time after being continuously outside the Safe Zone.

New Weapon: Bizon

Bizon submachine gun

“Bizon is an excellent submachine gun at close range. It has an extremely high rate of fire that can deal high damage, but also comes with low accuracy.”

Base Damage: 29

Firing Rate: 0.098

magazine: 30

Weapon Adjustment

Famas-III: Armor Penetration + 5%

M14-III: Rate of fire -6%

Scar: Damage + 6%

G36: Attack Mode Fire Rate + 8%, Ranged Mode Accuracy + 12%

UMP: Armor Penetration -10%

M24: Damage + 8% ,

M1887: Fire rate +5%, range +5%, damage -5%

Hook gun:

– Support to switch guns on the go.

– Support hold to aim.

– Reduced recovery time on landing.

Style play

One Touch Glue Bomb

“Glue Bombs are one of the core elements of Free Fire’s gameplay, whether in pro or casual combat. Speeding up the placement of the Glue Bomb will help new players get used to this item faster and easier!”

Players can now enable Automatic Glue Bombing from the settings menu. Once enabled, the player can single-tap the Glue Bomb button to quickly place a Glue Wall in front of them. Another way to place a Glue Bomb with Automatic Glue Bomber is to press and hold the Glue Bomb button, aim at the desired location, and release to confirm the position.

One Touch Glue Bomb

Item selection wheel

The in-game command wheel has been upgraded for smoother navigation. The player can activate the item selector wheel by holding down the “use” button. The following functions are supported by the command wheel:

– Quick chat

– Pomegranate

– Ambulance bag

Other Optimizations

Favorite character

Add characters to your favorites so they can appear at the top of the list.

When added to favorites, the selected characters are displayed at the top of the page:

– Character page

– Equip skills

Optimized playback feature

The replay function now supports switching between first- and third-person perspectives and creating outstanding feats in battle.

– Add a view transition button. Third-person perspective is now supported

– Added kill, finish, assist, first kill, and kill sequence notifications in the replay video

– Outstanding feats can be generated automatically depending on the course of the match. Toggle between featured mode and featured mode and turn background music on or off

Character interaction voice

Certain characters have unique voice acting enabled in certain situations. Characters that will have special voiceovers in this version:

KellyMocoHayatoMaxim

Conditions to activate voiceover:

Get booyah in the matchWhen the score is leading / lagging behind in Deathmatch ModeWhile buying equipment in Deathmatch mode enter the survival island lobby jump out of the plane

Other adjustments

When all players on a team have given up, and only one is left, no Honor points will be deducted from this player.

Players can now mute/unmute teammates in the lobby or room.

While in a match a player receives a reservation from a friend and accepts the turn, the player will be able to submit a request to join the party and be able to trade with that friend (if that friend are in a group).

Players can now copy and paste team codes.

Optimized post-match friend recommendations.

Various bonus symbols have now been added next to the respective resources in the Download Center section.

If a player is found to be cheating during the match, that player will be automatically removed from the match and the remaining players will receive a notification of this.

Enhance the indicative image of getting Gold. The amount of Gold will have a special effect to announce the amount of Gold has increased.

Optimized the user experience of Upgrade Chip.

Optimized the sound effect of the Charger Gun.

When passive skills are activated, the visual effects on skill icons will be optimized.

When silenced by A124, visual effects on skill icons will be optimized.

If a teammate’s location is outside of the minimap’s range, their location will be pinned to indicate the location’s direction.

The list of loot on the ground will be displayed by priority in the auto-pickup settings.

In Deathmatch mode, it is possible to give likes multiple times in a row, up to 10 times, to teammates who Sweep the enemy.

Optimized visual effects when hitting enemies with Flashbang.

Optimized the display of the minimap when using UAVs in Death War.

Forcing out of the settings menu is no longer supported in Deadly Ranked.

Extended reconnection timeframe for Deadly Ranked. Players will be reconnected on the next login if they are accidentally disconnected due to internet issues or app crashes.

Added FF knife as weapon in Lone Wolf mode.

Tags: Game

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