Recently, Riot has rolled out a series of experimental changes to the PBE server, notably the nerfs for Teleport and a bunch of turret tools.
*Note for readers: Meta = (Most Effective Tactics Available).
Buff/Nerf (Power Up/Power Down)
Maybe it felt like the game pacing was stretched too much after the Endless Fight update, when the stamina increased, the laning phase became boring when the solo kill situations took place less. During the LCK Summer Split, the average solo kill per match ratio dropped from 1.7 solo kills per game to just 1.26 solo kills per game. This low ratio makes Riot have to make moves to nerf the turrets, making lane mistakes now take more damage than before, the most notable changes are
I. Summoner Spells
Teleport: Cooldown increased from 360s to 420s (Free Teleport’s cooldown remains the same).
Too strong a nerf on Teleport, increasing the cooldown by one minute makes Reversals and Teleports back to lane less likely, if you use the first 2 teleports to stay in lane then you must It wasn’t until the 20th minute that the greatest strength of this summoner spell was its ability to interfere in other fronts – a relatively late time.
Exhaustion: Reduces damage taken by 40% at all ranks to 30-40% (levels 1-9)
When the carrier is exhausted, the bearer is exhausted, the power reduction of this summoner is understandable, although this nerf doesn’t have a big impact in a safety-critical environment like in tournaments. pro, but probably in solo queue Burning will be used more often as a direct replacement for Burnout.II. A series of changes to the Rune Rune
With the meta orientation in version 12.14 of League of Legends is the meta of fast fighting, early fighting, Riot has reduced the power of defensive rune points such as Guardians, Armor Bones (Increase cooldown), Flames Second Wind, Biscuit Delivery (Reduces healing), Condition Control, Tenacity and Time Potion (Effectiveness Reduction). Meanwhile, the damage from the runes of the Overwhelming branch like Simple Shot and Sudden Impact. These are all familiar gems and have a very high usage rate in the Top lane, with healing and resistance reduced by about 15% while damage is increased, matches now will be more attractive and “bloodier”. Players will now have a hard time holding turrets and constantly waiting for runes to recover, and strong champions in the early 1vs1 range will become stronger.III. Equipment: Health potion changed for the first time in 7 years
Health Potion: Heal from 150 reduced to 120 Reusable Potion & Mutant Potion: Heal from 125 reduced to 100.
Since its launch, the health pot has always been the most “balanced” equipment in the game with very few updates and modifications, the last time the health pot changed was from version 5.24. But when times change, Riot is also forced to give a nerf to the oldest item in League of Legends, reducing the recovery makes players will have to consider a lot about whether to invest in buying health potions on return visits. the first house or not or spend an extra 25 gold to buy the Eye of Control. Similarly, its reuse and upgrade potion is also reduced in power to match the new meta. Besides, the equipment that increases the effectiveness of healing and creates virtual armor is also reduced by 20% compared to the new meta. Previously, it also changed the situation in the bot lane where buff supports took over for quite a long time, creating conditions for tanker generals to open a fight again. IV. Change in big goals
In general, the changes will be towards the fact that the big goals will be easier to eat early in the game and the rewards for teams that have better control of the big goals will be higher. Teams will now need to fight around the larger target more if they don’t want to give the opponent a huge advantage in power, which further pushes the pace of the game to the fastest level ever. The reduced damage from Dragon also gives the opportunity for early dragons to cause big surprises for opponents. On the other hand, the 2nd Summoned Rift Herald also gains a lot of health which makes it harder to take down after each butt Note: These are changes only happening on the PBE test server, the changes are Final changes will be updated in the official version.
See also: League of Legends: Analyzing the cause of the Teleport summoner spell ‘extinct’ from solo queue