VGInsights data shows that total game revenue on Steam is up 31% in 2020 and 11% compared to 2021.
However, 2022 has brought changes to the game industry, the entire game industry will decline in 2022. Steam games are no exception, but will perform better. other platforms in the industry.
Changes in the size of the Steam market are the highlight of the report. Steam games market to reach $6.6 billion by 2021, including paid game sales only (including Steam share), excluding in-app purchases.
The Steam PC market has grown by 74% over the past three years, with an average annual growth rate of 20%. The exception is 2020, with a 31% increase due to the COVID-19 outbreak and a moderate increase in 2021, when the impact of the outbreak begins to wane and more and more people begin to return to their lives. normal.
According to a Newzoo report, the global games industry will grow 7.6% in 2021, meaning the Steam platform’s annual growth rate of 11% exceeds the industry’s overall growth rate. game industry. Compared to pre-pandemic, the gap is clear, because before the mobile gaming market led growth, PC maintained growth below 10%.
The growth of the Steam market is due to a number of factors, of which COVID is the most important driver, but not the only one. The impact of COVID-19 on game volatility on Steam, like other gaming platforms, benefits from the fact that players have more time and deposits to play.
During the COVID period many major titles were delayed due to outages, however, 2020 and 2021 saw record game releases on Steam and working from home resulted in multiple releases. More indie games. The number of new games released on the Steam platform is 11,888, an increase of 19% compared to 2020.
The PS5 and Xbox Series X were released at the end of 2020, but since then we have had the problem of product scarcity. Chip shortages make it difficult for manufacturers to make enough consoles, which makes many people opt for PC games.