The heat of the King of Glory in China
It can be affirmed that over the years, the Mobile game market in China has had very little change. That's because there is a game that has dominated for nearly a decade without showing any signs of “cooling off”. Nothing else, that is the “king” King Glory from Tencent.
First released in 2015, Glory of Kings quickly became one of the most popular MOBA games in mainland China. It can even be called the national game in this country, popular with gamers of all ages and has brought in billions of dollars for Tencent. Commercially, the game has held the No. 1 position on China's App Store revenue chart for the past seven years. Its expanded versions are also being strongly received and in the near future, Tencent is also preparing to release the highly anticipated game Honor of Kings: World.
Yet the King of Glory was surpassed by another rookie?
Yet recently, the reputation of the “king” King of Glory was suddenly affected by another challenger. That game is called Shawarma Legend – a real-time management sales game with quite popular gameplay.
Specifically, Shawarma Legend was launched on July 19 and was created by Turkish NPT Eyad Al Shafei. This game is currently dominating the free game rankings on China's App Store for a long time, beating both PUBG Mobile and NPH Tencent's Glorious King. According to statistics, videos with themes related to Shawarma Legend have been played more than 3.1 billion times on Douyin – an impressive number considering this game has only debuted for a short time.
For those who don't know, Shawarma is a specialty of Middle Eastern cuisine and in this game, gamers need to operate a Shawarma production store and sell goods to make a profit. Overall, Shawarma Legend does not have more novel gameplay than other conventional business simulation games. Perhaps, because of the “easy to play, easy to win” factor, this game has become more accessible, attracting billions of Chinese gamers to try at the present time.