The new version will land on Vietnamese servers on July 14 after a 3-week period with the previous 12.12b patch.
A large number of changes to the Tactics meta balance season 7 will be updated in the upcoming 12.13 patch to improve and diversify the gameplay even more. Expected to be uploaded to the Vietnam server on July 14, including the 10-gold Aurelion Sol dragon remake, system changes, and major changes in Tribe – System as well as Tech Core. The number of champions rebalanced is less compared to previous updates because there are not too many really powerful units.
Details of version 12.13 were announced by Riot on July 14.
Reducing the time between each match to reduce the amount of time that is still quite long in TFT, the Riot Gam team has reduced the round time in the Dragon equip, Dragon Treasure round, and Phase 5-1. And for games of exceptionally long duration, the damage taken by gamers has increased at Stage eight in other game modes as well.
Dragon’s gear booster rounds at stages 2-1, 3-2, and 4-2 are reduced by 10 seconds. Dragon Treasure at Stages 4-7 has its round duration reduced by 10 seconds. Phase 5-1 after Dragon Treasure also shortens by 10 seconds. Player damage increases to 150 at Stage 8 in the other 2 modes.
A large number of significant Ethnic – Attribute changes will be fixed in patch 12.13. Players can no longer “cheat” in Upper Dragon shops while Assassins are nerfed again. Guild gains power at 7, Nomsy has been adjusted through her Fireball and stamina, and Golden Dragon level items are both buffed or nerfed.
Assassin (nerf): Critical damage reduced from 15/30/50 to 5/25/45%. Upper Dragon(nerf): Item shops and orbs will only appear if the player uses units this Tribe. Thuong Long : A refresh button with a counter has been added to let players know when a shop and orb of the Upper Dragon will appear. Thuong Long: Magic damage increased from 5/30/70 to 10/40/80. Gunner: Explosive fire damage adjusted from 150/210/280/350 to 125/225/325/425%. Wizard: Mana adjusted from 3/6/10 to 3 /7/12 Guilds: Added 7 new Clan milestones with 250% of stats gained. Fantasy Dragon: Max health heal percentage adjusted from 40/70/70 (recovers 125 health twice) to 40/65/ 65 (recovers 110 2 times).Ravenous Dragon: Total Lifesteal adjusted from 30/50/70 to 25/50/75%.Rage Dragon: Attack speed adjusted from 50/125/225 to 50/135/ 250%.Festival: Firework damage reduced from 140/170/225/300 to 130/160/210/280 Transformation: Health on transformation adjusted from 45/90/135 to 40/90/145 %. Long: Many items are increased nerf and nerf.Star Calling: Dice mode’s health recovery increased from 1/2/15 to 1/2/20. Dragon Training: Nomsy’s base health reduced from 500 to 400. Training Dragon: Nomsy ability damage adjusted from 100/125/150/175 to 100/130/160/200. Dragon Training: Fireball from Nomsy causes burned enemies to reduce their healing by 50% for 8 sec.Dragon Training: Dice mode snack double chance reduced from 65 to 50%.Warrior: Advanced attack damage adjusted from 120/200/350 to 120/220/420 %.Equip Golden Dragon: Health reduced from 200 to 100. Steadfast Investment: Health reduced from 300 to 150. Diamond Arm: Health reduced from 300 to 200 Diamond Arm: Immunity per health mark reduced from two to one second. Draven’s Ax: Base Damage and Attack Speed reduced from 20 to 10. Silver Hand’s Sword: Base Ability Power and Attack Speed increased from 20 to 30 Scepter Kim: Base Ability Power increased from 20 to 30 Oversized Gem: MOTHER health increased from 300 to 500 Armor of the Great Khan Stack limit increased from 30 to 40
Similar to the adjustments applied to Shimmerscale-level items, some of Ornn’s items have been adjusted.
Trident of Swords: Removes 30% of critical chance.Sword of God Manazane: Mana grant after each use is increased from 150 for 4 seconds to 200 for 5 seconds.Black Ax: Physical damage reduced from 30 reduced to 20. Rocket Hand: Health reduced from 500 to 400. Upper Dragon Seal: Removed Armor of Thorns: Armor increased from 60 to 80 Cloak of Light:: Armor increased from 100 to 130 Gem Gauntlet: AP increased from 20 to 40 Jewel Gloves: Critical Damage reduced from 30 to 10%Gold of Light: AP increased from 20 to 60Gold of Gem of Light: Critical Damage reduced from 75 to 40% Best Friend: Attack speed reduced from 15/25/35 to 10/20/30 Green Energy: No longer stacks with green buffGreen Energy: Boost sets a unit’s mana to 20 after use instead of granting 20 mana after use .Mind confusion: Experience from a full queue increased from three to four.Battle training: Attack damage increased from 5 to 8.Technology Transplant: Reduce physical damage from 10 /20/30 down to 8/15/25P Clone: Grants two-star clones of units that were three-starred before acquiring Tech Core. Clone: Armor, magic resistance, physical damage, and ability power reduced from 30/40/50 to 22 /33/44 Illusion: Damage reduction buff duration increased from 5 to 6 secondsCurrent Forge: Will no longer grant the Ornn artifact it has granted Homemade Armor: Armor and magic resistance increased from 60 to 65.Monthly Progress 3: XP per round increased from four to five.Ricochet (gunner): Bouncing will prefer distant targets over nearby ones.
General 1 gold
Nidalee: Spell bonus attack speed reduced from 45 to 40%.Vladimir: Mana increased from 0/80 to 0/70Braum: Tooltip now specifies that Braum raise his shield towards the enemy group biggestLillia: Bonus magic damage increased from 150/225/350 to 215/275/350Lillia: Health increased from 700 to 750Lillia: Physical damage reduced from 50 to 40Lillia: Attack speed increased from 0.65 to 0.7Nami: Mana rescaled from 50/90 to 25/75 Tristana: Attack speed reduced from 0.75 to 0.7Swain: Health reduced from 650 to 600Swain: Attack speed reduced from 0.75 to 0.7Varus: Attack speed reduced from 0.75 to 0.7Volibear: Number of enemies in storm changed from 3/4/5 to four in areaVolibear: Storm damage per enemy reduced from 160/175/190 to 110/155/215Volibear: Storm’s total damage reduced from 480/700/950 to 440/620/860
Although Talon is not strong, he still has a nerf.
Corki: Attack speed reduced from 0.75 to 0.7Daeja: Storm damage increased from 225/350/1500 to 250/375/1800Daeja: Skill’s magic damage reduced from 30/45/200 to 25 /40/150Hecarim: Increases max mana from 75/120 to 60/105Shi Oh Yu: Skill hit damage percentage reduction from 325/350/1000 to 265/275/1000Shi Oh Yu: Stun reduction from 1 ,5 to 1.25s Sy’fen: Skill hit damage reduction from 225/235/500 to 150/150/300%.Neeko: Inherent shield increased at three-star level from 275/400/ 1200 to 275/400/2000.Talon: Physical damage reduced from 65 to 60. Xayah: Attack speed reduced from 0.75 to 0.7.
Aurelion Sol Rework: Aurelion Sol now summons an unstable black hole beneath random enemies. After two seconds, it explodes, dealing magic damage to all enemies in the area and increasing their damage by 20% for 10 seconds. Black holes created after 20 seconds of combat are larger and deal 50% more damage adjusted from 1.5/2/15 to 1.25/2/15Pyke: Health increased from 800 to 900Shyvana: Mana increased from 45/75 to 30/60Shyvana: Skill as a percentage of max health on burn increased from 45/60/ 300 to 50/66/500%.Shyvana: Armor and Magic Resist reduced from 60 to 55Soraka: Heal per star increased from 100/150/1000 to 120/180/1000.Yasuo: Physical Damage reduced from 90 to 85Zoe: Mana increased from 60/120 to 50/100 Arrows flying from Varus’ bow look taller Mythic units can’t help but gain stats from a decimated unit affected by Equip Windblade Zephyr too. Mythical Champion who will “eat allies” before Wind Sword activates Trap Claw now blocks Tahm Kench’s skill damageText on Heart Shaped now says it grants Flame Cloak but not Mushrooms m justice.Additional prep will no longer be offered at Stages 4-2Ashe will now cast her spells on attacking targets and not the closest targetGhost Army with Tech Core arguments multi-tier now works as intendedHot Shot attribute deals damage with a higher accuracy rate when multiple Gunners’ shots hit the same targetGolden level items will no longer pop during battle