Recycled lineup at TFT season 13
Since the release of TFT season 13, the Recycle clan has appeared quite lackluster without possessing outstanding attack power. The damage output of this race depends a lot on Corki and Rumble in the late game, so this squad appeared quite weak in the earlier stages. Therefore, gamers can easily fall into a situation where before they can upgrade to level 9 to upgrade Corki and Rumble, they will be defeated by their opponents and unfortunately eliminated.
However, in the newly released version 13.3, Recycling has received a series of extremely notable power increases. First, the duration of the Recycled shield will be increased by 4 seconds and help these champions interact more strongly with defensive items.
Furthermore, two important generals at the beginning of the game, Trundle and Gangplank, have also been significantly strengthened in their ability to deal damage and survive. This will help the Recycled squad no longer lose easily in the mid-game and retain many resources to move towards a strong late game.
Wizards lineup in TFT season 13
Even though it is a system designed to become the main force of magic, Mages are having big problems and are “sink” in the current meta. The biggest reason for the Wizard's shortness of breath is that his ability to operate is much worse than the Prophet system without the self-recovery energy effect. As a result, despite having a high AP index, Mages are still not used and are extremely underrated.
Coming to version 13.3, Riot Games decided to buff the AP stats from the Mage system and the skill damage of many champions of this system. LeBlanc even has his base attack speed increased to better interact with his skills in the late game.
In addition, Vladimir's “hero” core is also very strongly buffed and promises to help this general in particular and the Mage system in general rise to the meta team in the new version.
Canh Binh squad in TFT season 13
When looking at the effects and Canh Binh generals in TFT season 13, gamers will realize that this is a quite strange race in terms of design. Basically, this clan's effect will increase the damage buff and attack speed when defeating “wanted” enemies.
However, there are many champions like Steb, Lloris or somewhat Vi who cannot take full advantage of the stats this system provides. As a result, players are forced to use “mercenary” generals with An Canh Binh to build this team effectively.
This promises to change in patch 13.3 when Riot greatly increases the damage output for Camille and Twisted Fate and helps them interact better with this clan's effects. Furthermore, Canh Binh's defense has also been significantly improved with Steb and Lloris having their recovery and shield creation abilities buffed.
This helps the Canh Binh squad become more resilient and deal much more damage in the middle of the match without depending on “mercenary” generals or the Canh Binh seal as before.