The upcoming survival horror game The Callisto Protocol has introduced some new gameplay footage that showcases a tense atmosphere.
The Callisto Protocol is a game directed by former Dead Space co-creator Glen Schofield, belonging to the survival horror genre that many gamers are eyeing. Some even believe that with The Callisto Protocol and Dead Space Remake in the works, these titles could lay the groundwork for the future of the horror genre. From what gamers have seen so far in The Callisto Protocol, the game looks promising, building on the gory horror created by Dead Space to deliver an intense and violent experience. best.
In each of The Callisto Protocol’s gameplay trailers, gamers have seen how the Striking Distance Studios team is building on the foundation laid by Dead Space, as it seeks to give players the ultimate experience. as horrible as possible. Creatures with a horror body similar to Dead Space’s Necromorph, except for a much greater level of detail on the internal organs. The game can see the overwhelming “guro” when bones, tendons and more are clearly visible on the creatures wandering in Black Iron, the context of the game.
Several new creatures have appeared in new gameplay clips of The Callisto Protocol recently. The footage comes from an interview with Glen Schofield, where the director talks about The Callisto Protocol’s origins and how the game became what it is today. While Schofield spoke, fans were able to see a few never-before-seen clips, showcasing the intense horror the new game will bring through its combat and atmosphere.
The first new moment sees the player being suddenly attacked by a creature and must fight for his life. The creature immediately begins cutting the player’s head in half, once again confirming that The Callisto Protocol has no qualms about committing atrocities to its protagonist. The violence is further demonstrated when the player then grabs a shotgun to attack the enemy. Despite the shooting elements in The Callisto Protocol, the game recently stated that it won’t be a third-person shooter since it takes a lot of work to take down a creature, implying that players will not be able to solve everything with just guns.
Part of The Callisto Protocol’s melee gameplay was also shown in the videoc. Melee combat will be a core focus in The Callisto Protocol, setting it apart from other titles in the genre. Schofield also revealed in his interview that what sets his new title apart is the main focus on quality. With The Callisto Protocol, Schofield says the aim is to “make the best game possible. Throw your full potential into the game. It has to be scary, stressful – everything is just as we set it to be.”