Ever since the first trailers for The Walking Dead: Saints and Sinners Chapter II – Retribution have made many gamers question whether the game is as good as the original?
The Walking Dead: Saints and Sinners Chapter II – Retribution has very little gameplay additions
When it comes to horror gun games on VR, there was a time when gamers only remembered soulless soulless shooters, or walking simulators that let the undead appear from time to time. But things have changed a lot since Half Life Alynx and The Walking Dead came out. So when it was announced that the following game will have a sequel called The Walking Dead: Saints and Sinners Chapter II – Retribution, many VR owners have been looking forward to the day when they can wear VR ants and embark on the path of destruction. Zombie in any year, fortunately this part of the game does not disappoint gamers too much. In the second chapter of the game you still play as Tourist, one of those who survived, even built up a bit of his reputation after part one. And now your life in Louisiana is not much more peaceful when the pandemic is getting worse and the food is getting less and less, leaving you once again faced with difficult choices.
If you’ve played through the first version, maybe The Walking Dead: Saints and Sinners Chapter II – Retribution will be a bit strange when the game is more action-oriented than the first version. However, the game left out some of the very popular modes of part 1 such as the batch survival mode. This is an extremely unfortunate thing when the game provides a lot of new weapons such as chainsaws or a Shotgun as cool as Doomguy’s. I think it may be due to performance issues that the game team removed these modes because now the game also sometimes works unstable on Quest 2. It is very important for the game to work stably because it doesn’t work. Like part 1, players focus on stealth when, while moving slowly, exploring the world, finding the necessary materials for survival, and all it takes is a small mistake. You will be surrounded by dozens of enemies and put on the board. In chapter 2, it’s the exact opposite, you can describe conflict if you like. The game provides many weapons, ammunition and even essentials as soon as you step out of the opening area. This also makes the game lose some of the sense of calculation of part 1 when you used to have to measure the space needed to store items, which to keep and which to throw away. So now we just YOLO. And looking in the opposite direction, increasing the action factor with a melee system not inferior to an action VR game like Blade & Sorcery, each weapon is very well designed in terms of physical simulation. , each weapon, if you understand well, you can create many different ways to open the blood path between the Zombies, if you want you can completely copy Michonne’s fighting style with two katanas freely to divide the flood. Zombie in two. In addition to upgrading the slash and slash mechanism, the game also increases the number of Zombies and enemies appearing in a scene, which makes many times the hardware of Quest 2 cannot meet, in some serious cases, The game will appear Crash phenomenon.
The game is just like an expanded version
Despite its reputation as a sequel and The Walking Dead: Saints and Sinners Chapter II – Retribution also adds many new areas, new weapons, but the game itself still contains too much content of the old part even the visual part. , the sound of the game if you don’t pay close attention you will also think that you are playing the first part. Most of the time you will have to move back and forth to the areas that appeared in the previous part such as: The Shallows, Bywater, The Ward, Rampart,,…. Some of these versions have nothing to do with the plot, they just seem to be added to the series. This leads to the fact that if you’re new to part 1, part 2 doesn’t sound like a brand new game, it’s more like a standalone expansion. Besides the game’s AI map is also not much upgraded, if I had to vote for the stupidest enemies in the game that I have ever faced, the Walkers in this part will easily be at the top. Not only Zombies, the human enemies in this part also make me ask a big question whether this is a prequel to Star War or not, but they shoot no less than the Stormtroopers. If there is any noticeable improvement, this part will let us explore areas at night, this option not only changes the color of the area you want to explore, but also affects the behavior of people. NPC’s micro and quest system. Then at night you also need to choose other equipment to make the task easier and more convenient.
The Walking Dead: Saints and Sinners Chapter II – Retribution itself is not a bad game, but unfortunately the game has to stand under the too large shadow of its predecessor, which has made the game unable to shine. The game is really only for those of you who have broken through part 1 and then moved on to part 2 to find new experiences, but if you have not played part 1, try that part before deciding to take a step further into part 2 of the game. .