SensorTower shows the revenue ratings of Chinese mobile game publishers on the App Store and Google Play.
The report was last reported in June 2022. Of these, a total of 38 Chinese manufacturers entered the Top 100 list of global mobile game publisher revenue, with a total revenue of more than 2 billion. US dollars, accounting for nearly 40% of the global Top 100 mobile game publishers’ revenue.
Note that this report only counts game-maker revenue and does not include third-party Android channels in China. You can follow the top 30 Chinese mobile game makers by revenue.
With the launch of multiple games like identity deal, the interstellar-themed SLG mobile game Infinite Lagrange has opened a new revenue record nine months after its launch. In June, revenue increased 163% month-on-month, ranking 8th in the list of iOS mobile games revenue in China and becoming NetEase Games’ second largest mobile game product among them.
Note, Diablo Immortal is co-produced by Blizzard and NetEase, distributed through Blizzard accounts, and earnings are not reflected in NetEase game distribution accounts.
Although the release time of version 2.7 was slightly delayed, that didn’t stop Genshin Impact from opening another wave of peak sales. In June, the game’s mobile revenue increased 56% month-on-month and miHoYo’s revenue increased 42%, returning to the top 5 mobile game publishers in the world.
The Japanese version of the Three Kingdoms Fantasy Mainland released by Lingxi Interactive Entertainment in early April has increased its current sales by 28% month-on-month, reaching a new high, helping the publisher’s ratings rise 1 place. up to 6th.
IM30’s apocalyptic survival simulation mobile game Last Fortress grew 15% in June on the basis of 33% month-on-month growth in May. Along with the high performance of Rise of mobile games Empires and Last Shelter: Survival, the publisher’s ranking among these has increased 4 places to 8th.