Ubisoft and Riot also aim to turn the Zero Harm in Comms research project into an AI-related gaming industry-wide collaboration.
Accordingly, Ubisoft and Riot Games have revealed the Zero Harm in Comms research project that aims to improve AI to protect gamers from threats and risks while playing games. The companies say that their games provide a development database that “includes all players” and interactions in the game.
Ubisoft and Riot explain that with the data collected for the AI system, a new step is achieved. The companies also intend to expand the project into an industry-wide collaboration. “Through this technology partnership with Riot Games, we are looking at ways to stop the malicious in games so that this healthy environment has a positive impact on our community,” said Ubisoft CEO. , Yves Jacquier, said.
In addition, the parties will share the results of their research with the gaming industry next year. Across the gaming industry, many people are working hard to make gaming more positive, inclusive, and ultimately a more enjoyable experience for all. Creating this meaningful change will require more multi-stakeholder collaboration.
The two sides are creating an AI-based priority moderation engine that helps detect and mitigate disruptive behavior in the game. Any collected data that may identify a person will be deleted before sharing. The Zero Harm in Comms research project is the first step in an interdisciplinary project aimed at benefiting all players. Riot and Ubisoft are united in their mission to promote a more rewarding game experience and avoid harmful interactions.
As members of the Fair Play Alliance, both companies believe that improving the social functionality of online gaming will only work through a joint effort across the gaming industry. With many popular Ubisoft games and Riot’s highly competitive titles, this partnership’s database is used to better train AI systems.
As games become more and more popular around the world, the scale of the challenge is expanding. That’s why Riot is investing in AI systems to automatically detect harmful behavior and foster more active communities across all games. You can learn more about Riot’s approach to player dynamics.
Riot Games Chief Technology Officer, Wesley Kerr, commented on the topic: “Disruptive behavior is not a game-only problem. Every game company is working to tackle this challenging space. That’s why we’re committed to working with industry partners like Ubisoft, which believes in creating safe communities and promoting positive experiences in the online space. This project is just one example of the broader commitment and work we’re doing to develop a safe, healthy gaming environment in its entirety.”