Recently, a number of A-class game companies have forecast their performance after being licensed to re-release.
According to incomplete statistics, as of August 8, 15 Chinese gaming companies listed in Grade A have released their operating forecasts, of which 9 are expected to be profitable and 9 are expected to be profitable. 6 companies suffered losses.
It is known that in April this year, the game version number was re-released after a period of 9 months of being delayed by the mainland’s “closed-door” policy. Up to now, there have been a total of 241 games with version numbers.
Number of game companies profit and loss, according to forecast, in China (rated A).
As of August this year, most of the small and medium game manufacturers have obtained new game version numbers, and many game companies are not listed. In 4 rounds of information review, there were no top game products such as Tencent and NetEase.
Games from well-known game makers such as 37Games, Perfect World and Yingying Network, or their subsidiaries have successively received version numbers. However, according to data from game companies that have released their operating performance forecasts for the first half of the year, many game companies have seen their net profit increase year-on-year thanks to the parent company relying heavily on older games. The contribution and influence of version numbers have not yet contributed much.
The 15 A-class gaming companies in the report predict 9 companies to be profitable and 6 companies to lose. Among the 15 game companies that have released their operating results forecast, well-known companies such as 37Games, Perfect World and Yingying Network have all increased their performance in the first half of this year.
According to the data, 37Games’ net profit increased 87.42% to 99.13% year over year. Perfect World’s net profit distributed to shareholders of listed companies increased by 330.84% to 350.25% year-on-year. Net profit of the company’s shareholders increased by 69.63% to 134.60% year-on-year.
There are 241 licensed games as of April 2022.
Regarding business growth in the first half of this year, many companies said that online games entered a period of stable sales growth. It is worth noting that the operating efficiency of some game companies in the first half of this year increased more than 30 times compared to the same period last year.
Operating forecast in 2022, companies will continue to increase investment in research and development of game products, continue to strengthen operations and distribution capabilities, and continuously improve user experience in products.
Observer Ding Daoshi pointed out that the Chinese game industry is going through a period of adjustment. In this period, the first is the policy of tightening and gradual improvement; the second is to reduce personnel in the game industry; The third is that the external financial environment becomes difficult.
A combination of factors has reduced users’ willingness to spend money on games. “Following this trend, some older games may contribute more revenue to the market, and new games still need to be tested by the market. In the short term, it is difficult for the market to accelerate to the same level as before through issuances,” said expert Ding Daoshi.