The two giants in the gaming industry Riot Games and Ubisoft have sat down to discuss and come up with more active development methods for online games.
The problem of “toxic” in the online gaming community is something that game publishers do not want the most. Recently, Riot Games joined hands with Ubisoft in a project called Zero Harm in Comms (non-toxic communication) to deal with this situation.
Toxic behavior in online games has a lot of influence on gamers, it seems that this has turned the time spent for entertainment and relaxation of players into a bad time. And perhaps for those who have been playing LoL for a long time – the golden game of the house Riot Games it’s no wonder this real-life problem, because it happens every day in this game.

The problem of toxic players in League of Legends is too much
In the modern gaming industry, a lot of developers are working every day to make gaming more active, more inclusive and ultimately bring the most exciting experiences to everyone. That could be the reason Riot and Ubisoft shook hands on a project called “Zero Harm in Comms” this time.
The research project “Zero Harm in Comms” is the starting point of an interdisciplinary project that aims to benefit all gaming communities as a safer, more active and friendly cyberspace.
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In 2021 alone, Riot Games received more than 3 billion reports that players have sent to the system to report toxic gamers. Developers League of Legends also realize very clearly that among them there are even reports of intentional retaliation, slandering opponents who win the game, not necessarily pointing to toxic players. For this, Riot Games I want to plan to check the honesty level through the data I receive, but this is a very difficult problem. There are a few behaviors that are easy to confirm such as AFK, insulting others through words that can have a solution. However, there are many behaviors such as game breaking, negative attitudes or intentional death that are difficult to verify that they are intentional or not.

All members of Fair Play Allianceboth companies share the belief that creating value that improves the online gaming community can only be realized with the connection and cooperation of the entire gaming industry. Ubisoft Working with Riot on this project will provide an extensive database of player behavior in the game. This base will be used to build the best AI system to detect and mitigate negative behaviors in the game.
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